SpikeSync
SpikeSync handbook

Start with a clear tournament

Follow the role that matches you, then use the organizer checklist to move from registration to a draft-ready event without skipping the controls that affect players.

Choose your path

First steps

Player

Join and confirm

  1. Sign in with the Discord identity you will use for the event.
  2. Open Account management and enter the Riot ID you will use. During beta this is self-reported, not Riot-verified.
  3. Review the spelling and join. Enter the tournament passcode if the event requires one.
  4. Return to Account management for registration or waitlist status. Once assigned, open the Teams workspace to review your roster, attendance, and upcoming matches.
Team

Review your workspace

After assignment, every active teammate can use the Teams workspace to review the roster, attendance, budget, and upcoming matches. Captains and authorized staff also receive the management and trade controls granted to their role.

Organizer

Use the setup workflow

Open Admin and start on Dashboard. Its setup workflow links to the same areas described below and moves completed checks beneath unfinished ones. Missing Discord or player-data configuration is reported in the related admin panel.

Team pick sequence

Draft order styles

The draft order decides which team owns the next selection. It does not sort the player pool.

1

Snake

Alternates direction after every round.

Round 1: 1 → 2 → 3 → 4. Round 2: 4 → 3 → 2 → 1.

A familiar draft where teams near either end of the order do not always wait longest.
2

Cycle same order

Repeats the configured team order every round.

Every round: 1 → 2 → 3 → 4.

Events that intentionally give the same team first choice in every round.
3

Random each round

Builds a shuffled team order for each round.

The shuffle is seeded by round, so regenerating unchanged teams produces the same queue instead of rerolling it.

Events that want round-by-round variety instead of a fixed or reversing sequence.
4

Adaptive by team score

Chooses the eligible team with the lowest current drafted-player spend.

Ties use smaller roster size, then the original team draft order.

Balance-focused drafts where the next team changes as player costs are spent.
Adaptive order is live: the next team is recalculated from current drafted-player spend. Its repeat cap stops one team from taking more consecutive choices than configured when another eligible team remains.
Saving Drafting settings or selecting Regenerate draft queue rebuilds unused pick assets. Completed pick assets remain recorded, so settle structural changes before opening the draft whenever possible.
Separate captain setting

Captain player-pool order

This controls how pickable players are presented to captains; it does not change costs or the team queue.

Highest cost first

Shows the pickable pool from highest calculated cost downward.

Shuffle after every pick

Keeps the list stable during the current pick, then changes its order when the next pick begins.

New organizer checklist

Configure an event

Work in this order so later screens use the team, roster, access, and scoring choices you intended.

  1. 1

    Set registration access

    Admin → Dashboard

    Choose public registration or a join passcode, and lock new joins when registration closes.

  2. 2

    Configure access and Discord routing

    Admin → Tournament settings / Discord routing

    Set tournament visibility and workflows, then configure the Discord guild and announcement routes. A blank guild ID disables outbound Discord work.

  3. 3

    Save the drafting rules

    Admin → Draft

    Set the team count, budget, roster size, draft order, player privacy, scoring, and announcement options. Saving also regenerates the unused draft picks.

  4. 4

    Prepare the player pool

    Admin → Registration & participants

    Let players confirm their Riot IDs or import a CSV, review availability and waitlist state, sync supported player data, then inspect the calculated costs.

  5. 5

    Prepare the teams

    Admin → Teams & captains

    Review the generated teams, add branding, assign captains, and sync team Discord resources when Discord is configured.

  6. 6

    Review staff access

    Admin → Staff & security

    Assign platform and tournament memberships separately, then verify delegated staff can see only the workspaces they need.

  7. 7

    Freeze and inspect the draft

    Admin → Draft

    Lock costs when they are final, inspect the public draft board and Teams workspace, and regenerate open picks if team or order settings changed. Open the draft only when the queue is ready.

  8. 8

    Prepare matches and delivery

    Admin → Bracket & matches / Notifications

    Create match records after the format is confirmed. Queue a test notification, review the outbox, and use Send queued Discord notifications to deliver queued items.

Final checkpoint

Before opening the draft

Confirm every team has the intended captain, the player pool and waitlist are correct, costs are locked, the first several team picks match the chosen style, captain privacy is correct, and a test Discord notification reaches the configured destination.